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Networking

Latency Estimator

Estimate round‑trip time (RTT) from distance, or model request latency from RTT + DNS/TLS handshakes. Local only.

Estimated RTT Local only

Inputs

Use the distance mode for a theoretical lower bound. Use the RTT model for a practical “how long will this request take?” estimate.

DistanceBetween endpoints
MediumSpeed-of-light assumption

Light travels slower in glass than in vacuum (~2/3c). Real routes also take detours.

Result

Propagation-only estimate (lower bound).

Estimated RTT

10 ms

Practical RTTs are usually higher than propagation-only due to routing, queuing, and processing.

One-way (min)

5 ms

RTT (propagation)

10 ms

Practical lower bound

13 ms

What this tool estimates

Latency is mostly about round trips. Even tiny payloads can feel slow when RTT is high.

  • Distance mode estimates propagation delay (speed-of-light limit).
  • RTT model estimates request time from how many RTT steps occur (DNS, TCP, TLS, request/response).

Tips to reduce latency

  • Reuse connections (keep‑alive) so you don’t pay TCP/TLS every request.
  • Use a CDN/edge to move content closer to users.
  • Reduce request count and avoid redirect chains.
  • Enable HTTP/2 or HTTP/3 to cut head‑of‑line blocking and handshake costs.

Common questions

Why is RTT higher than the distance minimum? Routes are not straight lines and packets traverse many devices; congestion and buffering add more delay.

Is bandwidth the same as latency? No. Bandwidth is “how much per second”; latency is “how long it takes to get a response.”

Assumptions & limits

  • Distance mode ignores routing/queuing and only models propagation.
  • RTT model assumes RTTs happen sequentially (real browsers can parallelize some work).
  • Large downloads/uploads depend on throughput too; use the bandwidth calculator for that part.